Category Archives: News

SmartFoxServer on the International Space Station!

On April 24th 2016, British ESA astronaut Tim Peake will run the full 26.2 miles of the Digital Virgin Money London Marathon from the International Space Station using RunSocial, live, starting at the same time as the 37,000 runners in Greenwich Park. Take a look here!!

RunSocial is powered by SmartFoxServer: we are very proud to be part of this thanks to A51!

Introducing Elastic Licenses!

batteryWe are happy to announce that a new licensing model is available for SmartFoxServer 2X, adding new buying options and great deals for game developers and studios of all sizes.

Elastic Licenses allow customers to fine tune their expenditure based on the application traffic and without major costs upfront.

The license is created with an adjustable amount of credit, starting as low as 10€, which is consumed based on the maximum CCU configured by the customer.

The maximum CCU can be adjusted at any time via the online manager, making it a breeze to reconfigure the license as the traffic evolves. All this can be done in real-time and without server restarts.

Learn more

New SFS2X license prices!

In conjunction with the new affordable Elastic Licenses (see related post), we’re also launching discounted prices for all standard SmartFoxServer 2X licenses, allowing you to save up to 33%!

We have also merged the two previous versions of the Analytics addon (Basic and Pro) into one single product called Analytics for SmartFoxServer 2X, which offers all the features of the former at a reduced price. Additionally, when purchased in bundle with SmartFoxServer 2X, there is an extra 100 € discount!

Visit our online shop to check the updated prices for all the licenses.

Unity Asset Store

We just updated the SmartFoxServer 2X examples package in the Unity Asset Store:
http://u3d.as/content/goto-and-play-/smart-fox-server2x-multiplayer-sdk

All examples have been revamped with the new UI system introduced in Unity 4.6 and are now compatible with Unity 5’s WebGL build (except the FPS example, which requires UDP connection).
A new “Advanced Connector” example was added, showing how to deal with protocol encryption introduced in SmartFoxServer 2X v2.10.
All tutorials available on the website have been updated accordingly to the changes in the examples.

SmartFoxServer 2X v2.10.0 is out!

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SmartFoxServer 2X v2.10.0 is out, providing protocol encryption for all TCP and UDP communications. The secure connection uses the standard TLS protocol with X.509 certificates for counterparty authentication and AES 128-bit symmetric encryption for data exchange.

The release comes as a cumulative patch (requires SFS2X 2.9.x) and also provides a series of fixes and additions as discussed in the past months in the support forums.

The update comes with new client API for ActionScript 3, C#/Unity and Java/Android (encryption support for C++ and Objective-C clients, will be available in the next few weeks).

You can read the full release notes and download the patch from this page.

SmartFoxServer Pro to 2X Promo

50offAre you interested in moving your multiplayer game based on the older SmartFoxServer Pro to the more advanced and feature-rich SmartFoxServer 2X, but you don’t want to waste your existing license/s?

Until May 10th 2015 our special promotion allows you to convert to SmartFoxServer 2X by taking advantage of a 50% discount on its retail price.

And if you want to convert three or more licenses you get an additional 10% volume discountRead all the details on this page!