Category Archives: Releases

SmartFoxServer 2.12 is out

SmartFoxServer 2X 2.12 is out with a host of new features and fixes, such as:

  • JoinRoomInvite, allows players to invite other clients in a game Room to play, available also from client side
  • Private UserVariables, allow to create UserVariables that are local to the player, and not broadcast to other clients
  • Updated Jetty version 9.3 for web services (BlueBox, uploads, crypto init)
  • Support IP ranges for black/white lists in IP Filter
  • AdminTool support for TLS encrypted connection
  • Embedded Java 8 runtime

… and lots more!

You can read the full release notes and download the installer from here.
Also make sure to check the Client API download page where we have published updates for all supported clients (API release 1.7.x).

Unity Asset Store

We just updated the SmartFoxServer 2X examples package in the Unity Asset Store:
http://u3d.as/content/goto-and-play-/smart-fox-server2x-multiplayer-sdk

All examples have been revamped with the new UI system introduced in Unity 4.6 and are now compatible with Unity 5’s WebGL build (except the FPS example, which requires UDP connection).
A new “Advanced Connector” example was added, showing how to deal with protocol encryption introduced in SmartFoxServer 2X v2.10.
All tutorials available on the website have been updated accordingly to the changes in the examples.

SmartFoxServer 2X v2.10.0 is out!

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SmartFoxServer 2X v2.10.0 is out, providing protocol encryption for all TCP and UDP communications. The secure connection uses the standard TLS protocol with X.509 certificates for counterparty authentication and AES 128-bit symmetric encryption for data exchange.

The release comes as a cumulative patch (requires SFS2X 2.9.x) and also provides a series of fixes and additions as discussed in the past months in the support forums.

The update comes with new client API for ActionScript 3, C#/Unity and Java/Android (encryption support for C++ and Objective-C clients, will be available in the next few weeks).

You can read the full release notes and download the patch from this page.

SmartFoxServer 2X 2.9.0

20140708_release_29A new SFS2X update is available with new powerful features and fixes discussed in the support forums recently:

  • Improved scalability and thread management via Auto-scaling Thread Pools. No more need to fine tune threads by hand
  • BlueBox v3.0: revamped and improved edition running on the latest Jetty 9
  • Integrated file uploads
  • Added support for websockets over SSL (WSS)
  • AdminTool: Extension Manager module, allows to manage, upload and deploy Extensions directly from the Admin GUI
  • AdminTool: administrators can now be given access to a selection of modules and server halt/restart permissions

… lots more …

You can read the full release notes and download the installer from here.
Also check the latest HTML5 client API supporting the WSS protocol and the porting of the SpaceWar game to Unity (available in the Unity examples package).

SmartFoxServer 2X 2.8.0

20131114_release_2_8A new SFS2X update is available with new powerful features and fixes discussed in the support forums recently:

  • New MMO API: provides tools for building vast, large-scale explorable worlds with thousands of players interacting in the same “Room”, non player entities and much much more;
  • New Room Persistence API: provides convenient tools for storing game state, personal Rooms, etc, to local files or an external database;
  • New updated client API for Flash, Unity, Java/Android, Windows 8 and Windows Phone 8 supporting MMORooms, MMOItems and MMOItemVariables;
  • New Flash and Unity examples to demonstrate the latest API.

For an introduction on the new MMO API see this documentation page.

Please follow these links to get the updates:

If you are an iOS developer make sure to check the latest Objective-C API release, which is now 100% ARC and provides several fixes as requested in the support board.

Windows 8 and Windows Phone 8 API

20130920_windows8We are happy to announce the official support to Windows 8 and Windows Phone 8 starting from version 1.4 of the C# API we published today. The new API allows to build native applications and games for the two operating system (including Metro-style under Windows 8) and can also be used in Unity to publish 3D games targeted at those platforms. Get the new API on this page and the examples package here.

And speaking of updates, we also release a couple of minor versions of the HTML5 API and Objective-C API, available on the same page linked above. And inside the SFS2X doc site a vastly improved Java client API javadoc is now available.