Every once in a while we receive a support request asking if it is possible to run multiple instances of SFS2X on the same PC. In this recipe we will guide you through a few simple steps to perform a multi instance setup.
In this brief article we will take a look at the simple concept of “ping times” and how we can use it in our multiplayer games to improve the user’s experience.
The connection speed is the single most important key element in an online game as it affects the whole experience. Being able to detect slow downs and “hiccups” could help removing some of the frustration when the client’s network is not behaving as expected. Also, being able to signal critical network issues could help the final user improve their game performance. Continue reading