Search found 15 matches

by daveatscreach
12 Sep 2014, 09:06
Forum: SFS2X Questions
Topic: concurrent JoinRoomRequests
Replies: 2
Views: 4487

Re: concurrent JoinRoomRequests

thanks for the reply

D
by daveatscreach
11 Sep 2014, 11:57
Forum: SFS2X Questions
Topic: concurrent JoinRoomRequests
Replies: 2
Views: 4487

concurrent JoinRoomRequests

Hi Guys. Im noticing that when trying to make multiple JoinRoomRequests in a for statement; only the first is actioned. However if i delay them until the previous request is finished i can connect to all the rooms. is the standard behaviour to only allow on request at a time? Is it possible to queue...
by daveatscreach
31 Mar 2014, 11:26
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

Everything looks fixed. Thanks for this

8)
by daveatscreach
31 Mar 2014, 11:16
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

I may have been a bit dumb and had a old version in my project while thinking i had the project pointing to the latest version of the SDK.

I will test and report back. Thanks for the quick response

:)
by daveatscreach
31 Mar 2014, 11:08
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

I will private message you my email
by daveatscreach
31 Mar 2014, 09:05
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

Hi Lapo.

Did you receive the example project? Have you made any progress with this?
by daveatscreach
01 Oct 2013, 13:25
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

I'm currently putting together a couple of test projects for you to outline the problems i am seeing. I will email over when complete.
by daveatscreach
26 Sep 2013, 16:12
Forum: SFS2X ActionScript 3 API
Topic: Bug in onUserLeave event (reproducable)
Replies: 7
Views: 10450

Re: Bug in onUserLeave event (reproducable)

i can see the users enter the room and the user that is in first always fires the onUserEnterRoom delegate when the other user enters
by daveatscreach
26 Sep 2013, 15:49
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

i should say I'm inspecting room objects that are returned in delegate method event params.
by daveatscreach
26 Sep 2013, 15:48
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

Re: SFSRoom objects are missing information

I have joined the room. i can send messages to it without receiving [SFS WARN] You are not joined in the target Room.
by daveatscreach
26 Sep 2013, 15:44
Forum: SFS2X ActionScript 3 API
Topic: Bug in onUserLeave event (reproducable)
Replies: 7
Views: 10450

Re: Bug in onUserLeave event (reproducable)

If i use 2 as3 clients it works perfectly for both scenarios.

D
by daveatscreach
26 Sep 2013, 10:11
Forum: SFS2X iPhone / iPad / OSX API
Topic: SFSRoom objects are missing information
Replies: 15
Views: 22198

SFSRoom objects are missing information

When inspecting any returned SFSRoom object the userCount property returns the correct value but the userList returns an empty array. I guess this is why the isJoined property also returns NO and the method getUserByName always returns nil.
by daveatscreach
26 Sep 2013, 09:38
Forum: SFS2X ActionScript 3 API
Topic: Bug in onUserLeave event (reproducable)
Replies: 7
Views: 10450

Bug in onUserLeave event (reproducable)

I am currently creating a cross platform engine using smartfox and think there is a bug in the underlying user leave logic. Im using the latest libraries for both as3 and objc The Setup An AS3 smartfox user and a Obj-C user connected to the same room. The Logic If i connect the objc user then connec...

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