Search found 129 matches
- 31 May 2017, 23:55
- Forum: SFS2X Questions
- Topic: Admin tool Remote Restart Issue
- Replies: 2
- Views: 5356
Admin tool Remote Restart Issue
Server restart from admin tool is failing after upgrade to 2.13. Not sure why... Will test some things. Have to manually start it back up via "./sfs2x-service start". Also could be related to that I recently fully updated Ubuntu Linux on my server. Update: Removed one extension that wasn't...
- 18 May 2017, 06:05
- Forum: SFS2X HTML5 / JavaScript API
- Topic: Binary API Google Chrome and Edge browser issues (Win 10)
- Replies: 6
- Views: 11110
Re: Binary API Google Chrome and Edge browser issues (Win 10)
Lapo wrote:It's not a joke but it feels like going back 20 years
After updating browsers... All good on Chrome, Firefox, and Opera.
Probably should download a copy of Safari too... Oh god, this is giving me bad memories of the early days of CSS.
- 13 May 2017, 00:44
- Forum: SFS2X HTML5 / JavaScript API
- Topic: Binary API Google Chrome and Edge browser issues (Win 10)
- Replies: 6
- Views: 11110
Re: Binary API Google Chrome and Edge browser issues (Win 10)
Good point Lapo! meanvel , in your report I didn't notice that IE's error message shows the API version: SCRIPT5009: 'Symbol' is undefined sfs2x-api-1.7.0.js (8,2088) Please update to version 1.7.2 available here: http://www.smartfoxserver.com/download/sfs2x#p=client (or download again the examples...
- 12 May 2017, 00:59
- Forum: SFS2X HTML5 / JavaScript API
- Topic: Binary API Google Chrome and Edge browser issues (Win 10)
- Replies: 6
- Views: 11110
Binary API Google Chrome and Edge browser issues (Win 10)
Trying to get all browsers working on Windows 10. Run into a few issues. The Chrome error is critical. 1. Firefox - All good 2. Chrome (v51.0.2704.103) Won't load... Get this error. "Uncaught TypeError: illegal invocation sfsApi.js:16" (Version of chrome that came packaged with my MSI Moth...
- 04 May 2017, 07:54
- Forum: SFS2X HTML5 / JavaScript API
- Topic: New Api: "You have been disconnected; reason is: unknown"
- Replies: 6
- Views: 12195
Re: New Api: "You have been disconnected; reason is: unknown"
Previously things were simple... http://smartfoxserver.com/forums/download/file.php?mode=view&id=622 Now, things are confusing. Two ways you can change this so that you don't end up with a steady stream of forum threads from people. Either Enable WS/WSS by default, or Rename it "Enable Web ...
- 04 May 2017, 07:42
- Forum: SFS2X HTML5 / JavaScript API
- Topic: New Api: "You have been disconnected; reason is: unknown"
- Replies: 6
- Views: 12195
Re: New Api: "You have been disconnected; reason is: unknown"
Ok, so the problem is... Your Web Server settings are very confusing now.
When you have "Activate" green, you assume it's live... And that WS/WSS is some optional parameter, lol...
When you have "Activate" green, you assume it's live... And that WS/WSS is some optional parameter, lol...
- 04 May 2017, 07:39
- Forum: SFS2X HTML5 / JavaScript API
- Topic: New Api: "You have been disconnected; reason is: unknown"
- Replies: 6
- Views: 12195
Re: New Api: "You have been disconnected; reason is: unknown"
Yea, it's all the same... Firefox, Chrome. Ill check that option... One minute.
OS is Windows 7 64 Bit.
OS is Windows 7 64 Bit.
- 04 May 2017, 07:17
- Forum: SFS2X HTML5 / JavaScript API
- Topic: New Api: "You have been disconnected; reason is: unknown"
- Replies: 6
- Views: 12195
New Api: "You have been disconnected; reason is: unknown"
Get this error instantly whenever I try to connect with the new binary javascript API examples or my updated app... SmartFox version 2.13.0. Nothing in the SmartFox server log shows any connection ever established in the first place. No problems connecting with Flash, or the old JS Api with server v...
- 01 May 2017, 11:28
- Forum: SFS2X HTML5 / JavaScript API
- Topic: SmartFox + Phaser CE and Pixi.js
- Replies: 4
- Views: 8928
Re: SmartFox + Phaser CE and Pixi.js
Ok, so... It turns out that Pixi.JS by itself is amazingly high performance. It's on par with Flash for simple games. However, Phaser is horrible.
I am converting a game from Flash to Pixi + smartFox. How much longer until the new API arrives? How goes the progress on 2.13?
I am converting a game from Flash to Pixi + smartFox. How much longer until the new API arrives? How goes the progress on 2.13?
- 28 Apr 2017, 07:22
- Forum: SFS2X Questions
- Topic: Making a lazy server for an MMO
- Replies: 5
- Views: 8379
Re: Making a lazy server for an MMO
A thought I did have though was that I'll have to make the user do a SetUserPositionRequest every change of input AND after every X change of distance otherwise they could be moving with constant input for 5 minutes and the AoI would never update. Thanks for letting me write out my ideas here, it's...
- 27 Apr 2017, 02:25
- Forum: SFS2X Questions
- Topic: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
- Replies: 11
- Views: 17052
Re: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
I'm just going to convert your variables to use my code which is working for me... See if this works. If not, the problem is somewhere else... //Position var sfsX:UserVariable = new SFSUserVariable("x", px); var sfsY:UserVariable = new SFSUserVariable("y", py); sfs.send(new SetUs...
- 27 Apr 2017, 02:21
- Forum: SFS2X Questions
- Topic: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
- Replies: 11
- Views: 17052
Re: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
You sending numbers, where there should only be instances of SFSUserVariable's... var userVars:Array =[px, py];//Problem is right here. userVars.push(new SFSUserVariable(this.USERVAR_X, px)); userVars.push(new SFSUserVariable(this.USERVAR_Y, py)); //Change that to... var userVars:Array = new Array(...
- 26 Apr 2017, 23:01
- Forum: SFS2X Questions
- Topic: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
- Replies: 11
- Views: 17052
Re: Cannot convert 293 to com.smartfoxserver.v2.entities.variables.UserVariable.
You sending numbers, where there should only be instances of SFSUserVariable's... var userVars:Array =[px, py];//Problem is right here. userVars.push(new SFSUserVariable(this.USERVAR_X, px)); userVars.push(new SFSUserVariable(this.USERVAR_Y, py)); //Change that to... var userVars:Array = new Array()...
- 26 Apr 2017, 22:59
- Forum: SFS2X HTML5 / JavaScript API
- Topic: SmartFox + Phaser CE and Pixi.js
- Replies: 4
- Views: 8928
Re: SmartFox + Phaser CE and Pixi.js
WebAssembly accelerated HTML5 game engines will be here within a couple years. Yeah, that's a very needed update for both games and the HTML platform in general. Too bad we're stuck with a language that was built without too much thought and it's now rearing its ugly head :( Maybe with wasm we'll b...
- 25 Apr 2017, 12:25
- Forum: SFS2X Questions
- Topic: Question about disconnect users
- Replies: 11
- Views: 14110
Re: Question about disconnect users
Skills07 wrote:I have activated forcelogout on my zone
but if i try to access with another device i have error on login
What is the error? Are you using your own Custom login class?