Hi. Lepo
We have solved issue by upgrading client side API of c# unity.thanks a lot for you quick reply.
Search found 24 matches
- 17 Oct 2017, 09:05
- Forum: SFS2X Questions
- Topic: IPV6 Connection IOS 11.0.3
- Replies: 3
- Views: 4789
- 17 Oct 2017, 05:36
- Forum: SFS2X Questions
- Topic: IPV6 Connection IOS 11.0.3
- Replies: 3
- Views: 4789
Re: IPV6 Connection IOS 11.0.3
Hello Lepo. After reading Below post Re: IPv6 support Postby Lapo » 08 Jul 2016, 15:04 Yes, use this: Code: Select all <socketAddresses> <socket address="::" port="9933" type="TCP"/> </socketAddresses> You don't need anything else :) :: is the short form for 0:0:0:0:0:0...
- 17 Oct 2017, 05:15
- Forum: SFS2X Questions
- Topic: IPV6 Connection IOS 11.0.3
- Replies: 3
- Views: 4789
IPV6 Connection IOS 11.0.3
Hello Bax, I am connecting smartfox server from my IOS device which is running on IOS 11.0.3 and i wont let me connect with smartfox server on IPv6 connection. On IPV4 connection this will work smoothly.Because of this reason my IOS game is not approved.i have followed your answer from forums for ad...
- 31 Aug 2017, 05:03
- Forum: SFS2X Questions
- Topic: User is not in game still available in admin panel,
- Replies: 1
- Views: 3359
User is not in game still available in admin panel,
Hello Bax, We have disconnect one user from client side.than also user is in the room. When i want to remove it from sfs admin panel,i am selecting that user for monitor than it will show error message of "THE USER BEING MONITOR IS NO MORE AVAILABLE,PLEASE SELECT ANOTHER ONE" . how this ty...
- 11 Aug 2017, 08:26
- Forum: SFS2X Questions
- Topic: Facebook WebGl Connection Error in Websocket
- Replies: 8
- Views: 8967
Re: Facebook WebGl Connection Error in Websocket
Ok Great !
Thanks
Romin
Thanks
Romin
- 11 Aug 2017, 04:47
- Forum: SFS2X Questions
- Topic: Facebook WebGl Connection Error in Websocket
- Replies: 8
- Views: 8967
Re: Facebook WebGl Connection Error in Websocket
hi..
We have already live our game on android platform,if I install SSL Certificate to Smartfox2x admin just to support our Facebook development build will it affect to my android live game? Do I need to change the port to our android version also?
Thanks,
Romin
We have already live our game on android platform,if I install SSL Certificate to Smartfox2x admin just to support our Facebook development build will it affect to my android live game? Do I need to change the port to our android version also?
Thanks,
Romin
- 10 Aug 2017, 13:18
- Forum: SFS2X Questions
- Topic: Facebook WebGl Connection Error in Websocket
- Replies: 8
- Views: 8967
Re: Facebook WebGl Connection Error in Websocket
will it change my connection port?
Thanks,
Romin
Thanks,
Romin
- 10 Aug 2017, 12:26
- Forum: SFS2X Questions
- Topic: Facebook WebGl Connection Error in Websocket
- Replies: 8
- Views: 8967
Re: Facebook WebGl Connection Error in Websocket
hi..
No, We haven't installed SSL Certificate to our SmartFox2X Server. If I assign right now, will it affect to my existing live mobile versions of Android and IOS?
Kind Regards,
Romin
No, We haven't installed SSL Certificate to our SmartFox2X Server. If I assign right now, will it affect to my existing live mobile versions of Android and IOS?
Kind Regards,
Romin
- 10 Aug 2017, 10:31
- Forum: SFS2X Questions
- Topic: Facebook WebGl Connection Error in Websocket
- Replies: 8
- Views: 8967
Facebook WebGl Connection Error in Websocket
Hello, We have created WebGL Build for Facebook of our game using Smartfox2x and we are using sfs = new SmartFox(UseWebSocket.WS); at client side WS Port as specified at smartfox server admin panel and WS/WSS is enabled at smartfox server admin panel. It is running fine in browser before deployed bu...
- 25 Jul 2017, 08:44
- Forum: SFS2X Questions
- Topic: SFS2X Connection is not working
- Replies: 8
- Views: 8289
Re: SFS2X Connection is not working
Ok. I am trying that now.
Thanks,
Romin
Thanks,
Romin
- 25 Jul 2017, 08:15
- Forum: SFS2X Questions
- Topic: SFS2X Connection is not working
- Replies: 8
- Views: 8289
Re: SFS2X Connection is not working
Yes, We are using Unity as a front end, and in unity Editor its working fine. This issue occurs in android mobile devices only.
Thanks
Thanks
- 25 Jul 2017, 08:05
- Forum: SFS2X Questions
- Topic: SFS2X Connection is not working
- Replies: 8
- Views: 8289
Re: SFS2X Connection is not working
If there would be any error I would have definitely handled it but it is not responding anything.How can I detect whats the problem and this problem occurs sometimes only.
- 25 Jul 2017, 07:02
- Forum: SFS2X Questions
- Topic: SFS2X Connection is not working
- Replies: 8
- Views: 8289
Re: SFS2X Connection is not working
Yes sure,
ServerHost : "ws-srv-net.in.webmyne.com"
Port: 9933
It is our local host, but we are also facing the same issue on our live server.
Thanks
ServerHost : "ws-srv-net.in.webmyne.com"
Port: 9933
It is our local host, but we are also facing the same issue on our live server.
Thanks
- 25 Jul 2017, 06:54
- Forum: SFS2X Questions
- Topic: SFS2X Connection is not working
- Replies: 8
- Views: 8289
SFS2X Connection is not working
Hello, I am trying to connect using " sfs.Connect (Host, TcpPort); ", But it is not responding anything though my net is working. I have also tried to reconnect after every 15 sec with new Smart Fox Object , registering all listeners and then tried to connect but still It is not responding...
- 24 Jul 2017, 04:22
- Forum: SFS2X Questions
- Topic: late responses (When game start as well in between game - cards and game stuck @ anytime)
- Replies: 3
- Views: 4670
Re: late responses (When game start as well in between game - cards and game stuck @ anytime)
Hello Lapo,
We are connecting from INDIA. and EApps is located in US.
We are connecting from INDIA. and EApps is located in US.