Search found 94 matches
- 17 Jul 2017, 14:30
- Forum: SFS2X C# API
- Topic: .NET 4.7.x target? Xamarin compatible?
- Replies: 3
- Views: 7402
Re: .NET 4.7.x target? Xamarin compatible?
Thank you both for your replies :) I am running windows 10 with the creator's update. From what I understand, 4.7 runtime and targeting pack options are only available for windows 10 with the creator's update. If you have it (or will have it), you can go into the installer, click on "Modify&quo...
- 15 Jul 2017, 01:01
- Forum: SFS2X C# API
- Topic: .NET 4.7.x target? Xamarin compatible?
- Replies: 3
- Views: 7402
.NET 4.7.x target? Xamarin compatible?
Good Morning, I tried installing the c# api through NuGet, however, the install failed due it not being compatible with 4.7. 1. Is there a chance for a version that target the .net framework 4.7? 2. What version is this library compatible with? 3. Is it Xamarin compatible? AKA, I can use it deployed...
- 30 Jul 2014, 22:10
- Forum: SFS2X iPhone / iPad / OSX API
- Topic: Swift Support?
- Replies: 1
- Views: 6217
Swift Support?
Good Morning,
This may sound a little bit odd, but does this API support's Apple Swift language?
This may sound a little bit odd, but does this API support's Apple Swift language?
- 27 May 2014, 21:55
- Forum: SFS2X Questions
- Topic: are SFS2X and Java 8 production ready ?
- Replies: 5
- Views: 8990
Re: are SFS2X and Java 8 production ready ?
This is good to know. Some places, like my day job, requires us to use a version of java that is supported. We have a support contract with Oracle, so this is required. Public updates notification ceased for Java 7 March 2014 (yes, 2 months ago). End of public updates is April 2015. The move to Java...
- 01 Apr 2014, 20:20
- Forum: SFS2X Questions
- Topic: Manage NPC Server Side?
- Replies: 2
- Views: 5891
Re: Manage NPC Server Side?
You could have a "NPCManager" class that gets executed say ... every 100ms by the scheduler. Let it handle all the npcs in the game, or have one per room. Let it determine how npcs should move, act and react. There are some source codes around showing how to do that in other languages and ...
- 26 Nov 2013, 21:58
- Forum: SFS2X Questions
- Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
- Replies: 34
- Views: 57805
Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!
With the introduction of MMOItems, it is now easier to make NPCs AKA less coding on the developer's part. So very cool!
Here's to hoping we can have multiple AOIs and MMOItems in the same x,y,z location.
Here's to hoping we can have multiple AOIs and MMOItems in the same x,y,z location.
- 17 Nov 2013, 19:24
- Forum: 2X Features Wish List
- Topic: Signup Assistance - MSSQL Support
- Replies: 6
- Views: 19055
Re: Signup Assistance - MSSQL Support
No problem: CREATE TABLE [dbo].[account]( [accountId] [int] IDENTITY(1,1) NOT NULL, [email] [varchar](50) NOT NULL, [password] [varchar](50) NOT NULL, [createdDate] [datetime] NOT NULL, [lastDate] [datetime] NOT NULL, [username] [varchar](50) NOT NULL, CONSTRAINT [PK_account] PRIMARY KEY CLUSTERED (...
- 16 Nov 2013, 04:00
- Forum: 2X Features Wish List
- Topic: Signup Assistance - MSSQL Support
- Replies: 6
- Views: 19055
Re: Signup Assistance - MSSQL Support
Only regular INT are used in my code and database. I double checked just now at home.
- 14 Nov 2013, 17:04
- Forum: SFS2X Questions
- Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
- Replies: 34
- Views: 57805
Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!
Now I have to ask ...
Do NPEs take up a player license like NPCs?
Do NPEs take up a player license like NPCs?
- 12 Nov 2013, 22:20
- Forum: 2X Features Wish List
- Topic: Signup Assistance - MSSQL Support
- Replies: 6
- Views: 19055
Re: Signup Assistance - MSSQL Support
Hello,
I was wondering if these modules (signup assistance, verification) will have MSSQL support, or will we need to code our own?
I was wondering if these modules (signup assistance, verification) will have MSSQL support, or will we need to code our own?
- 07 Nov 2013, 19:18
- Forum: SFS2X Questions
- Topic: Missing basic login/signup information in documentation
- Replies: 3
- Views: 6913
Re: Missing basic login/signup information in documentation
Thanks for the post. I ended up posting in the wish list forum for allowing the signup system to work with MSSQL. Currently there is a bug in that component that throws exceptions.
ref: viewtopic.php?f=32&t=16598
ref: viewtopic.php?f=32&t=16598
- 07 Nov 2013, 04:25
- Forum: 2X Features Wish List
- Topic: Signup Assistance - MSSQL Support
- Replies: 6
- Views: 19055
Signup Assistance - MSSQL Support
Currently, I do not believe the Signup Assistance is compatible with MSSQL. The following error happens with the correct table format. Please note that the record is created in MSSQL just fine, even though the server throws the following error message: 18:51:51,773 INFO [main] v2.SmartFoxServer - Sm...
- 07 Nov 2013, 04:03
- Forum: SFS2X Questions
- Topic: Missing basic login/signup information in documentation
- Replies: 3
- Views: 6913
Missing basic login/signup information in documentation
So... according to the documentation I need to do the following before anything else: 1. Connect to server. 2. Login to server However ,, you cannot log into the server until you have an account. You cannot have an account until you Signup ... you cannot signup until you logged in ... It's an endles...
- 05 Nov 2013, 23:57
- Forum: 2X Features Wish List
- Topic: .net Communication Events
- Replies: 4
- Views: 13074
Re: .net Communication Events
I should be smacking myself on my head right now. Of course it's that simple! Ha!
Thanks for your help in this. I finally got some time to delve back into using pure c# on the client side, and events are working ....
Thanks for your help in this. I finally got some time to delve back into using pure c# on the client side, and events are working ....
- 05 Nov 2013, 04:28
- Forum: 2X Features Wish List
- Topic: .net Communication Events
- Replies: 4
- Views: 13074
Re: .net Communication Events
Ah, now it is my turn to apologize for replying so late (almost a year, eh?).
Instead of having the programmer poll in order to raise events. Why not have the library just raise events itself?
Instead of having the programmer poll in order to raise events. Why not have the library just raise events itself?