Search found 40 matches

by fabianres@live.com.mx
06 Sep 2011, 14:24
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

Thank you for taking the time to try to solve this, Big Fish. I´ve been going nuts myself trying to update those buddy variables from the client side. I figure that, like you just said, it has to be something obvious that is missing. I mean its a pretty basic functionality in all sorts of chatrooms...
by fabianres@live.com.mx
05 Sep 2011, 14:29
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

I will really appreciate that BigFish, and please let me know if you need any info on the files/code that I am testing.
by fabianres@live.com.mx
02 Sep 2011, 18:26
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

So I have continued to fiddle with this. I decided to redo the code so I could get to the bottom of this... Whenever I load a list server_side: public StorableBuddyList loadList(String userName) { Random rnd = new Random(); StorableBuddyList theList = new StorableBuddyList(u...
by fabianres@live.com.mx
01 Sep 2011, 15:33
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

Thanks Big Fish, I tried that but it doesnt work.

I wonder why I can´t receive the buddy variables that I set on the client side, on the server side.

What could it be?
by fabianres@live.com.mx
27 Aug 2011, 15:52
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

Hello all, I continue my musings on this subject cause I am still working on this, Firstly to respond to BigFish in the above post, yes <offLineBuddyVariables> is set to true and I have now set up the helper.setBuddyVariables() on the loadlist method: public StorableBuddyList loadList( String us...
by fabianres@live.com.mx
14 Aug 2011, 16:42
Forum: Server Side Extension Development
Topic: Adding, Storing Buddy Variables Server-Side
Replies: 9
Views: 14766

Adding, Storing Buddy Variables Server-Side

Alright so I´ve been trying to figure out where to add,store (in a mysql database) and load those variables. My requirement is to have my buddylist display not only the sfx name but other buddy information such as nickname on a datagrid on my game interface. All of this on the client side of course...
by fabianres@live.com.mx
09 Aug 2011, 19:23
Forum: Server Side Extension Development
Topic: Buddylist Persister: loadList (String userName) parameter
Replies: 5
Views: 10235

Ok I should have read the documentation throughly first, my bad.

I am going to try solving this with the setBuddyVariables().

I will let you all know how it turns out.
by fabianres@live.com.mx
08 Aug 2011, 22:59
Forum: Server Side Extension Development
Topic: Buddylist Persister: loadList (String userName) parameter
Replies: 5
Views: 10235

So I have continued with this and as we previously established, use the user's variable to store additional information about that user such as firstname, while we leave the username for the facebook id. Everything works, but now a new problem arises thanks to this. It has to do with how the buddyli...
by fabianres@live.com.mx
04 Aug 2011, 19:12
Forum: Server Side Extension Development
Topic: Buddylist Persister: loadList (String userName) parameter
Replies: 5
Views: 10235

That is correct. I am using a custom buddylist mysql database. You are also correct in using the fb id to uniquely identify a user instead of the firstname + surname. Much better indeed. The problem here is that the buddylist persister class, loadlist method can apparently only pass a single usernam...
by fabianres@live.com.mx
03 Aug 2011, 22:43
Forum: Server Side Extension Development
Topic: Buddylist Persister: loadList (String userName) parameter
Replies: 5
Views: 10235

Buddylist Persister: loadList (String userName) parameter

Here´s the situation: I developed an application with a facebook login, which extracts your fb first and last name, then the app requests a username which will be your online alias. These are then stored in a db. Each user has a buddylist, so I developed a custom buddylist persister class. The list...
by fabianres@live.com.mx
08 Jul 2011, 18:45
Forum: Server Side Extension Development
Topic: BuddyListPersister saveList Problem
Replies: 1
Views: 5333

I too have a question regarding this, is it possible to invoke the saveList from a different event than socket or user lost?

What are the events that trigger the saveList?
by fabianres@live.com.mx
17 May 2011, 14:45
Forum: OpenSpace v1 discussions and help
Topic: help with getAvatarMovieClipById
Replies: 9
Views: 23342

Alright, got it. Thanks
by fabianres@live.com.mx
16 May 2011, 19:17
Forum: OpenSpace v1 discussions and help
Topic: help with getAvatarMovieClipById
Replies: 9
Views: 23342

Well, that´s odd. I bought the OS1 licence two months ago, could it be possible that the version I have is old enough, given that its just two months old?
by fabianres@live.com.mx
15 May 2011, 20:04
Forum: OpenSpace v1 discussions and help
Topic: help with getAvatarMovieClipById
Replies: 9
Views: 23342

I´m having a similar problem...

I´m trying to use the os.getAvatarById method in my application whenever I click on any avatar so I can access that avatar movieclip: function onAvatarClicked(evt:AvatarEvent):void { trace("--[OpenSpace] Avatar clicked (user id: " + evt.params.id + "; avatar name: " + evt.params...
by fabianres@live.com.mx
30 Mar 2011, 23:13
Forum: OpenSpace v1 discussions and help
Topic: Project developed using the trial OS1
Replies: 8
Views: 19902

Okay I figured it out.

Thanks for the leads.

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