Search found 40 matches
- 06 Sep 2011, 14:24
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
Thank you for taking the time to try to solve this, Big Fish. I´ve been going nuts myself trying to update those buddy variables from the client side. I figure that, like you just said, it has to be something obvious that is missing. I mean its a pretty basic functionality in all sorts of chatrooms...
- 05 Sep 2011, 14:29
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
- 02 Sep 2011, 18:26
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
- 01 Sep 2011, 15:33
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
- 27 Aug 2011, 15:52
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
- 14 Aug 2011, 16:42
- Forum: Server Side Extension Development
- Topic: Adding, Storing Buddy Variables Server-Side
- Replies: 9
- Views: 14766
Adding, Storing Buddy Variables Server-Side
Alright so I´ve been trying to figure out where to add,store (in a mysql database) and load those variables. My requirement is to have my buddylist display not only the sfx name but other buddy information such as nickname on a datagrid on my game interface. All of this on the client side of course...
- 09 Aug 2011, 19:23
- Forum: Server Side Extension Development
- Topic: Buddylist Persister: loadList (String userName) parameter
- Replies: 5
- Views: 10235
- 08 Aug 2011, 22:59
- Forum: Server Side Extension Development
- Topic: Buddylist Persister: loadList (String userName) parameter
- Replies: 5
- Views: 10235
So I have continued with this and as we previously established, use the user's variable to store additional information about that user such as firstname, while we leave the username for the facebook id. Everything works, but now a new problem arises thanks to this. It has to do with how the buddyli...
- 04 Aug 2011, 19:12
- Forum: Server Side Extension Development
- Topic: Buddylist Persister: loadList (String userName) parameter
- Replies: 5
- Views: 10235
That is correct. I am using a custom buddylist mysql database. You are also correct in using the fb id to uniquely identify a user instead of the firstname + surname. Much better indeed. The problem here is that the buddylist persister class, loadlist method can apparently only pass a single usernam...
- 03 Aug 2011, 22:43
- Forum: Server Side Extension Development
- Topic: Buddylist Persister: loadList (String userName) parameter
- Replies: 5
- Views: 10235
Buddylist Persister: loadList (String userName) parameter
Here´s the situation: I developed an application with a facebook login, which extracts your fb first and last name, then the app requests a username which will be your online alias. These are then stored in a db. Each user has a buddylist, so I developed a custom buddylist persister class. The list...
- 08 Jul 2011, 18:45
- Forum: Server Side Extension Development
- Topic: BuddyListPersister saveList Problem
- Replies: 1
- Views: 5333
- 17 May 2011, 14:45
- Forum: OpenSpace v1 discussions and help
- Topic: help with getAvatarMovieClipById
- Replies: 9
- Views: 23342
- 16 May 2011, 19:17
- Forum: OpenSpace v1 discussions and help
- Topic: help with getAvatarMovieClipById
- Replies: 9
- Views: 23342
- 15 May 2011, 20:04
- Forum: OpenSpace v1 discussions and help
- Topic: help with getAvatarMovieClipById
- Replies: 9
- Views: 23342
I´m having a similar problem...
I´m trying to use the os.getAvatarById method in my application whenever I click on any avatar so I can access that avatar movieclip: function onAvatarClicked(evt:AvatarEvent):void { trace("--[OpenSpace] Avatar clicked (user id: " + evt.params.id + "; avatar name: " + evt.params...
- 30 Mar 2011, 23:13
- Forum: OpenSpace v1 discussions and help
- Topic: Project developed using the trial OS1
- Replies: 8
- Views: 19902