Search found 64 matches
- 25 Feb 2011, 21:56
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
- 25 Feb 2011, 07:38
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
- 17 Nov 2010, 20:45
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
- 11 Nov 2010, 21:08
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
hey bax -- to be sure we're talking about the same thing ;) When I describe the tileDropValidator function, I am talking about this . I have assigned a function of my own with the signature: function tileDropValidatorFunction(tile:Tile):Boolean { } So... in my code, this function is called by OpenSp...
- 07 Nov 2010, 20:14
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
Hi Bax, No, I'm not using multiple room joining, my application is single-room-access only. I can confirm this using the AdminTool and also by debugging on the client-side. So, at the point at which I am calling cancel, I can see by debugging that: - OpenSpace is in edit mode. - SmartFox has the cor...
- 03 Nov 2010, 20:57
- Forum: OpenSpace v2 discussions and help
- Topic: leaveEditMode error
- Replies: 12
- Views: 17386
leaveEditMode error
Hi -- I'm experiencing an issue with leaveEditMode(false) where OpenSpace seems to not 'see' the correct room id. After an item has been dropped on the map in edit mode I am validating whether the user has enough virtual credit to 'purchase' that item. If they do not I am calling leaveEditMode(false...
- 20 Oct 2010, 19:04
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar.init
- Replies: 4
- Views: 7229
- 18 Oct 2010, 20:32
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar.init
- Replies: 4
- Views: 7229
hi bax -- I see... The reason I asked was that my Avatar subclass implements the Flex ILayoutManagerClient interface to be able to be invalidated via the LayoutManager. Invalidation is core to our programmatic approach. I was experiencing some strange behaviour from my Avatar subclasses related to w...
- 13 Oct 2010, 23:15
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar.init
- Replies: 4
- Views: 7229
Avatar.init
Hey -- Just wondering, should an avatar instance always be on the display list when it's init method is called?
- 03 Oct 2010, 00:47
- Forum: OpenSpace v2 discussions and help
- Topic: [FEATURE REQUEST] getTileVisibility or getTileInViewport()
- Replies: 0
- Views: 3379
[FEATURE REQUEST] getTileVisibility or getTileInViewport()
hey guys -- another request. Unless I'm not seeing it, there doesn't seem to be any easy way to determine whether an inventory item or avatar is currently within the viewport. Suggested methods: OpenSpace.getTileVisibility(tile:Tile):Boolean; or: OpenSpace.getTileIsInViewport(tile:Tile...
- 02 Oct 2010, 06:15
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: sendPrivateMessage + NPC avatar
- Replies: 0
- Views: 3058
sendPrivateMessage + NPC avatar
Hey guys -- wondering about this... I have a number of NPC's in a room and I'd like one of them to display speech bubbles at times. I'm wondering whether there is any reasonable way to use the SFS API to achieve this. sendPrivateMessage *looks* like it would do what is required but the NPC's onMessa...
- 28 Sep 2010, 22:18
- Forum: OpenSpace v2 discussions and help
- Topic: Parsing a map file
- Replies: 4
- Views: 8339
- 27 Sep 2010, 08:45
- Forum: OpenSpace v2 discussions and help
- Topic: MapInteractionEvent.SKIN_CLICK returned skin issue
- Replies: 4
- Views: 7290
- 24 Sep 2010, 20:58
- Forum: OpenSpace v2 discussions and help
- Topic: MapInteractionEvent.SKIN_CLICK returned skin issue
- Replies: 4
- Views: 7290
Or if you assign one during a drag-n-drop operation? The fact that tiles can be assigned a dynamic name during drag-n-drop is the basis for my assumptions about tile instance names. In my scenario I am actually modifying JSON on the server to insert some 'system-generated' inventory items (not avail...
- 24 Sep 2010, 20:55
- Forum: OpenSpace v2 discussions and help
- Topic: [FEATURE REQUEST] API for adding/removing inventory
- Replies: 3
- Views: 6149