Search found 39 matches
- 06 Feb 2018, 08:54
- Forum: RedBox 2X
- Topic: Video Broadcasting to couple of Millions users
- Replies: 3
- Views: 26145
Re: Video Broadcasting to couple of Millions users
Hi, Thank you for detailed response. I haven seen the Redbox documentation and found that its only integration is with Action Script 3 client. Our app gas already been developed for native Android and IOS at this stage we cannot move it to AS3. What do you recommend on connecting Redbox with Android...
- 06 Feb 2018, 01:07
- Forum: RedBox 2X
- Topic: Video Broadcasting to couple of Millions users
- Replies: 3
- Views: 26145
Video Broadcasting to couple of Millions users
Hello Support, Does SmartFoxServer Redbox do RTMP Live Streams? We are developing an app for teaching purpose where 1 teacher will be broadcasting his lectures to the user via VIDEO Broadcasting (Live Streaming) and students will provide their input in different ways to ask Live questions etc. Looki...
- 07 Jun 2016, 09:41
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Re: Cannot resolve method getHttpUploadURI
this is how i am passing parameters now.
and it is working. thanks Lapo
Code: Select all
httppost = new HttpPost(uploadURI + "&__roomName=" + URLEncoder.encode(room.getName(), "UTF-8") + "&__roomId=" + room.getId());
and it is working. thanks Lapo
- 06 Jun 2016, 10:55
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Re: Cannot resolve method getHttpUploadURI
Hi finally figured out what's going wrong. the problem is the parameter i am passing in post request contains a space. http://192.168.0.100:8080/BlueBox/SFS2XFileUpload?sessHashId=9a0162bfe3c2b7750ec2dfc9bc234523&__roomName=Group 1&__roomId=8 see. there is a space between roomName which is '...
- 03 Jun 2016, 17:05
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Re: Cannot resolve method getHttpUploadURI
in line number 69, i am receiving an intent extra. this is my line number 69.
and i tested this again, intent extra is passed and received properly. so filePath variable isn't null.
Code: Select all
filePath = i.getStringExtra("filePath");
and i tested this again, intent extra is passed and received properly. so filePath variable isn't null.
- 03 Jun 2016, 15:27
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Re: Cannot resolve method getHttpUploadURI
yes, i checked these documents and i am passing these parameters in a HTTP POST not in GET as you mentioned. here is the statement i am using to create HTTP POST Room room = sfsClient.getLastJoinedRoom(); HttpPost httppost = new HttpPost(sfsClient.getHTTPUploadURI + "&__roomName=" + ro...
- 03 Jun 2016, 13:58
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Re: Cannot resolve method getHttpUploadURI
thank you. that helped me. Deleting .jar files inside libs folder and re importing fixed the issue for me. now i wanna ask another thing about passing custom parameters with with my upload request to receive those parameters inside SFSEventType.FILE_UPLOAD. what i am doing right now is passing param...
- 02 Jun 2016, 18:04
- Forum: SFS2X Java / Android API
- Topic: Cannot resolve method getHttpUploadURI
- Replies: 10
- Views: 21969
Cannot resolve method getHttpUploadURI
Hi I am working on a android application, one like whatsapp. I am using SFS API 1.6.1. I need to upload files to share with other users so i looked into sfs docs and found this tutorial http://docs2x.smartfoxserver.com/AdvancedTopics/file-uploads. when i am using the same java code mention in the of...
- 02 May 2016, 16:40
- Forum: SFS2X C# API
- Topic: SFS Api Logs Problem in Unity WebGL
- Replies: 1
- Views: 4948
SFS Api Logs Problem in Unity WebGL
Hi I just completed my Multiplayer Game with SFS 2x and Unity 5.3.1f1. Now in my WebGL build, i need to turn off debug logs. i have removed every debug statement from code, but i am still getting a lot of information related to SFS connection getting logged in user console in browser. here is a scre...
- 14 Mar 2016, 10:50
- Forum: SFS2X C# API
- Topic: Unity 5.3.1.1f1 WebGL Connection problem
- Replies: 10
- Views: 16484
Re: Unity 5.3.1.1f1 WebGL Connection problem
Hi, Finally i figured out, there wasn't anything wrong with the code. the problem exists with the plugin i was using. i am posting this if any one else get into any problem like this could solve his/her problem. i was using one SmartFox2X.dll file and checked all the platforms for plugin. SfsWebSock...
- 10 Mar 2016, 13:18
- Forum: SFS2X C# API
- Topic: Unity 5.3.1.1f1 WebGL Connection problem
- Replies: 10
- Views: 16484
Re: Unity 5.3.1.1f1 WebGL Connection problem
i just updated server setting where i changed Web Server Socket Listener to 8443 from 8843 same as https port was 8443 by default. and after that added exception for insecure website in browser for https://192.168.0.100:8443. and now Connector example is working. but i am still not able to go with m...
- 09 Mar 2016, 14:57
- Forum: SFS2X C# API
- Topic: Unity 5.3.1.1f1 WebGL Connection problem
- Replies: 10
- Views: 16484
Re: Unity 5.3.1.1f1 WebGL Connection problem
i tried to run Connector example that u asked me to try. when i tried that in my unity editor that gave me following error [SFS > ERROR] [WebSocketLayer] Connection error: An exception has occurred while connecting. at WebSocketSharp.HttpBase.Read[HttpResponse] (System.IO.Stream stream, System.Func`...
- 09 Mar 2016, 14:52
- Forum: SFS2X C# API
- Topic: Unity 5.3.1.1f1 WebGL Connection problem
- Replies: 10
- Views: 16484
Re: Unity 5.3.1.1f1 WebGL Connection problem
Thankx for reply Bax.
I did enabled exceptions in publish settings and now it gives me following error along with the message i posted in my question.
warning: a problem occurred in builtin C++ name demangling; build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling
I did enabled exceptions in publish settings and now it gives me following error along with the message i posted in my question.
warning: a problem occurred in builtin C++ name demangling; build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling
- 08 Mar 2016, 18:11
- Forum: SFS2X C# API
- Topic: Unity 5.3.1.1f1 WebGL Connection problem
- Replies: 10
- Views: 16484
Unity 5.3.1.1f1 WebGL Connection problem
Hi, I am trying to connect SFS through Unity 5.3.1 WebGL Connection, but its giving me following error: blob:http%3A//192.168.0.100/86a783ef-6586-4bcb-9a2d-2abd4b45b87a:1 Uncaught abort(-1) at Error at jsStackTrace (blob:http%3A//192.168.0.100/86a783ef-6586-4bcb-9a2d-2abd4b45b87a:1:22973) at stackTr...
- 10 Jun 2013, 01:15
- Forum: SFS2X ActionScript 3 API
- Topic: Geo Location
- Replies: 8
- Views: 22949
Geo Location
Hi, is there any way I can capture Geo Location using API? I saw the Admin portal shows the Geo location. But I need to show it in User's Profile in my Game. Is there any way I can get the Geo Location from SFS API? If yes, then please let me know the details.
Thanks,
William
Thanks,
William