Unity / .Net API beta 2 update is ready for download! It includes various bug fixes notified by beta testers and new features missing from the previous release.
Download the package from here
Quick release notes:
Code: Select all
» Feature: HTTP failover for bluebox support when socket connection fails
» Feature: auto cleanup and disconnection using IDisposable. Manual Disconnect call not required anymore
» Feature: in debug mode the client API now reports if a callback message tried calling an unset delegate
» Feature: connecting is now also async
» Improvement: a lot of null checks around the code to make Firefox happy
» Bug: refactored all async socket to use a manual threaded socket instead to work around a Unity/Mono crash bug
» Bug: properly callback on socketexceptions and connect when it fails
» Bug: fixed messages that sometimes got cut off in the middle when multiple messages got received (thanks AT)
» Bug: fixed 2 minor bugs reported on forums by AT regarding populating room variables and using floats as numbers.
Also added robustness check for null parameter in SendXtMessage
As usual keep posting your feedback!