Unity FPS example

Post here all your questions related with SmartFoxServer .Net/Unity3D API

Moderators: Lapo, Bax

djoscar
Posts: 4
Joined: 24 Dec 2009, 16:36

Unity FPS example

Postby djoscar » 28 Jun 2010, 18:31

ThomasLund wrote:Anyways - the request for a FPS example is noted down, and I'll talk with the SFS guys about it.

/Thomas

Any updates on this?

I'm thinking of making a multiplayer FPS game (for personal experience) using Unity and SFS. I want to know whether that "FPS example" is coming and whether I should wait for it (which would make my life 110% easier) or is it not coming soon and I should just start working on it myself (which would make my life 110% harder) :D

Thanks
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Postby ThomasLund » 30 Jun 2010, 06:01

The code is done - at least to a level where there is a round of internal QA. Need to write white paper documents for it, and that part is slow in getting done.

"Soon" is the best word to describe it. If you are willing to dig into the code and help QA, I can send you some links. QA/test meaning not just saying "it works" or "it works not" - but actually also trying to figure out what goes wrong (if anything) :-)

/Thomas

Return to “.Net / Unity3D API”

Who is online

Users browsing this forum: No registered users and 21 guests