onPrivateMessage - different rooms
Posted: 25 Nov 2010, 13:03
Hello everyone!
As the subject already implies, I have some trouble sending private messages across different rooms. I'm sending the userID and the roomID, but this simply does not help. If two users are in the same room, everything works fine, but not across different rooms.
I already use the 1.2.7-rc1.dll, because I already had some trouble with the Web Player funcionality of Unity 3 and the private message sending in general. In fact, private messages in the same room only work with this new *.dll. So maybe there is still a bug concerning private messages across different rooms?
I'd appreciate any slightest help. Thanks in advance!
Patrick
Edit: Maybe I should have mentioned that the subject is called "onPrivateMessage" because on the recipient side this method is not fired if the sender is in a different room. Thanks for your attention.
As the subject already implies, I have some trouble sending private messages across different rooms. I'm sending the userID and the roomID, but this simply does not help. If two users are in the same room, everything works fine, but not across different rooms.
I already use the 1.2.7-rc1.dll, because I already had some trouble with the Web Player funcionality of Unity 3 and the private message sending in general. In fact, private messages in the same room only work with this new *.dll. So maybe there is still a bug concerning private messages across different rooms?
I'd appreciate any slightest help. Thanks in advance!
Patrick
Edit: Maybe I should have mentioned that the subject is called "onPrivateMessage" because on the recipient side this method is not fired if the sender is in a different room. Thanks for your attention.