m_ThreadCheck && !Thread::EqualsCurrentThreadID(m_Th
Posted: 30 Dec 2010, 20:22
Hey, I am getting this error:
m_ThreadCheck && !Thread::EqualsCurrentThreadID(m_ThreadID)
Error in file: ..\..\Runtime\Utilities\MemoryPool.cpp at line 117
What I am doing is basically recreating the island demo piece by piece. I have created a custom login and I get this error after I switch scenes. Unfortunately I have no idea of what or where this error belongs to.
One hunch I am having is that I know I need to assign myUserName and myUserId if I am using a custom login, right? Could this be the culprit?
m_ThreadCheck && !Thread::EqualsCurrentThreadID(m_ThreadID)
Error in file: ..\..\Runtime\Utilities\MemoryPool.cpp at line 117
What I am doing is basically recreating the island demo piece by piece. I have created a custom login and I get this error after I switch scenes. Unfortunately I have no idea of what or where this error belongs to.
One hunch I am having is that I know I need to assign myUserName and myUserId if I am using a custom login, right? Could this be the culprit?