My second question: assuming rooms ARE supposed to be used for zones...
I just want to create behealed.txt and behealed2.txt, and put the passwords "BLAH" into those files. Save those files to my server hard drive. I want to then log in with two clients, and have the server load those files to verify the passwords. Then with the clients I want to go to "room 1" or whatever, which will be the starting zone in the GAME... not the LOBBY! I want to skip any kind of lobby or chat room or anything of that sort, I don't want lobbies!! lol. Then, I want it to keep both clients up-to-speed on the xyz positions of each of my clients.
That's all. Simple. Just load account files, verify password, go to zone/room 1, and start updating xyz's. In Unity. With SmartFoxServer. Sounds easy enough, but I read through the whole documentation until I got to the advanced section, and all I was told anything about is how users can create their own chat rooms and stuff. Which is useless to me. I don't even want people to create any kind of rooms. Yet that, and other chatroom related things like it, is all the documentation seems to talk about.
Can anyone point to to the info I need, something more specific to MMO creation, like what I described above?