Getting Foreground to act like Background
Posted: 27 Feb 2015, 13:14
Hi Guys,
I'm having an issue with the foreground in OpenSpace. With the background it scrolls with the map perfectly, which suits the environment because it's kinda large. With the foreground it's fixed in place. I want to make a semi-transparent (coloured glass) banister which only partially blocks the view of a player when he's next to it. However the foreground is stuck onto the viewport and doesn't move. So when the player moves towards this banister, it moves away from him. The foreground will run along the entire length of the map, and will ideally be partly outside of the bounds of the map. To fit in well with the background image.
Is there a way to do this?
Thanks
I'm having an issue with the foreground in OpenSpace. With the background it scrolls with the map perfectly, which suits the environment because it's kinda large. With the foreground it's fixed in place. I want to make a semi-transparent (coloured glass) banister which only partially blocks the view of a player when he's next to it. However the foreground is stuck onto the viewport and doesn't move. So when the player moves towards this banister, it moves away from him. The foreground will run along the entire length of the map, and will ideally be partly outside of the bounds of the map. To fit in well with the background image.
Is there a way to do this?
Thanks