I tried to find a solution to the issue above : I've added a click listener on the stage, and, using the getObjectsUnderPoint method, I manage to find the tile on which I click. The problem is that when I click on an avatar the event is not fired. Even if I use the capture phase and a high priority in the addEventListener. I don't know what you do with the avatars but there really is something weird about it.
EDIT : I add that I'm using the default avatar (the one from the examples).
EDIT (again) : I've found the problem : in order for the Click Event to be fired, the mouse_down and mouse_up have to be on the same object. But since my avatars are constantly moving, it doesn't happen. The solution is just to listen the Mouse_up event instead of click event.
