Post here your questions about SFS2X. Here we discuss all server-side matters. For client API questions see the dedicated forums.
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IÂ´ve read that more complex games involving path finding techniques or requiring a perfect synchronization of the clients may require constant position updates and advanced techniques for animation interpolation and position prediction.
I would like to know how can I do that interpolation and prediction?
I need some project(code) samples with interpolation and prediction implemented. Could you send me some links?
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