Client Receive repeat data from server
Posted: 06 Mar 2015, 10:53
Hi i force client connect with bluebox
mean i set socket port = 0 then client always used bluebox connect to server
when my game start i found i client receive the same data at about 500ms
so i write some log to record this , then the log file display this phenomenon is very frequent.
my question is what causes the problem.
1. Client network connection quality is poor.
2. Server setting wrong or my code is not right ( but i also have server log , it's can be check server side only send once data to client).
mean i set socket port = 0 then client always used bluebox connect to server
when my game start i found i client receive the same data at about 500ms
so i write some log to record this , then the log file display this phenomenon is very frequent.
my question is what causes the problem.
1. Client network connection quality is poor.
2. Server setting wrong or my code is not right ( but i also have server log , it's can be check server side only send once data to client).