Our customer is worrying about the login flood when the moment of server startup. For example, customer declare that the server is opening at 9:00 PM, that will be a lot of players are waiting around this moment, and there will be a flood login request then.
So, our customer suggest us to implement a queuing function, if there are too many players are doing login request, the server should queue the request one by one, and show to player: "There are still xxx users are waiting for login... player wait". The XXX can refresh at some interval, so players who are waiting will know: oh, my turn is coming soon...
So, our question is: does SFS have such queuing function? if not, can you give us some "half-official" solution?
Post here your questions about SFS2X. Here we discuss all server-side matters. For client API questions see the dedicated forums.
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