I have a problem. While player joining room i am using this code.
Code: Select all
var onJoin = sfs.send(new SFS2X.Requests.System.JoinRoomRequest(roomName,null,null,true));
And when i see sfs.myself.isSpec() it show true but after take seat i am firing an event from server specToPlayer but client side not responding this as a player.
But sfs.myself.isSpec() it show false. What should i do.
Thanks in advance.