[I know that the answer to this is propably in documentation but i want everyone to notice that topic]
Apple recently announced that beginning June 1, 2016, “all apps submitted to the App Store must support IPv6-only networking.” Since many of our users publish Unity games to the App Store, we wanted to take a moment to discuss Unity’s support for IPv6-only networks. Note that this requirement applies to both new app submissions and updates to existing apps
Source: https://developer.apple.com/news/?id=05042016a
Does Unity support IPv6?
Yes. WWW and UnityWebRequest are IPv6 compatible on iOS out of the box because they are based on high level Apple networking APIs. And over the past few months they have been working to bring support for IPv6-only networks to Unity’s .NET/IL2CPP libraries. Their last known IPv6 bugs related to .NET/IL2CPP were corrected in the 5.3.4p4 patch release. They have been able root out a number of bugs in the Unity Engine code and provide support for IPv6-only networks on the following platforms:
Editor: All platforms
Standalone player: All platforms
iOS
Android
My question is:
Does SmartFoxServer2X Support traffic using only IPv6-only networking ?
[Unity] IPv6 Support
- adam.nosal
- Posts: 2
- Joined: 15 Mar 2016, 11:06
Re: [Unity] IPv6 Support
Hi,
SmartFoxServer API essentially relies on specific protocols (TCP/IP and UDP/IP) provided by the platform in question, in this case Unity, which in turn talk to the OS network stack.
If those low-level API work with IPv6 (and they obviously should), then the SmartFox API will work as well. These days all major OSes and relative networking API do support IPv6.
Hope it makes sense.
cheers
SmartFoxServer API essentially relies on specific protocols (TCP/IP and UDP/IP) provided by the platform in question, in this case Unity, which in turn talk to the OS network stack.
If those low-level API work with IPv6 (and they obviously should), then the SmartFox API will work as well. These days all major OSes and relative networking API do support IPv6.
Hope it makes sense.
cheers
Re: [Unity] IPv6 Support
In the SFS2X API for Unity we had to fix an issue to make it work with IPv6.
We can provide a pre-release version, so you can test it. Contact us by email.
We can provide a pre-release version, so you can test it. Contact us by email.
Paolo Bax
The SmartFoxServer Team
The SmartFoxServer Team
- adam.nosal
- Posts: 2
- Joined: 15 Mar 2016, 11:06
Re: [Unity] IPv6 Support
I contacted you by e-mail.
Thanks for help and waiting for your response
Thanks for help and waiting for your response
Re: [Unity] IPv6 Support
The API has now been officially published.
Paolo Bax
The SmartFoxServer Team
The SmartFoxServer Team
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