Two rooms - one for A/V
Posted: 03 Aug 2011, 12:09
I have a setup where there are two simultaneous rooms where 4 people can be at a time...
1 - Lobby, for generic communication and message commands (such as which game to switch to, perhaps text, etc.)
2 - Individual rooms which can load custom extensions for games
Ideally- the RedBox extension would be triggered when joining the lobby, and then the users can communicate about which game they want to play- and they can join the game room while still maintaining the a/v communication of lobby.
But I'm finding that joining a second room, in addition to the first, is destroying the AV connection even though unpublishLiveCast was never called.
1 - Lobby, for generic communication and message commands (such as which game to switch to, perhaps text, etc.)
2 - Individual rooms which can load custom extensions for games
Ideally- the RedBox extension would be triggered when joining the lobby, and then the users can communicate about which game they want to play- and they can join the game room while still maintaining the a/v communication of lobby.
But I'm finding that joining a second room, in addition to the first, is destroying the AV connection even though unpublishLiveCast was never called.