Unreal Engine 4

Post here your suggestions for new possible features in SmartFoxServer 2X.

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braza
Posts: 32
Joined: 02 Jan 2014, 21:50

Unreal Engine 4

Postby braza » 19 Mar 2015, 05:50

Unreal Engine 4 is now available to everyone for free.

It is generally great but seems lacking the possibility to run instances of the game server. It is not even stated in the roadmap so far. https://trello.com/b/gHooNW9I/ue4-roadmap. Not sure if there's a market, but might be an oportunity, right?

Generally UE4 uses C++ (which is supported already) and the only action on your side might be to confirm if it works fine together.
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Lapo
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Re: Unreal Engine 4

Postby Lapo » 19 Mar 2015, 10:48

Hi,
we'll investigate and report back :)

Generally speaking there shouldn't be particular problems, the C++ API are already developed to be as platform-neutral as possible.

Cheers.
Lapo
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gotoAndPlay()
...addicted to flash games
braza
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Joined: 02 Jan 2014, 21:50

Re: Unreal Engine 4

Postby braza » 20 Mar 2015, 19:11

Thanks!
HeadClot
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Joined: 17 Jun 2017, 21:58

Re: Unreal Engine 4

Postby HeadClot » 17 Jun 2017, 22:07

Hey,

I noticed that there is an experimental Proof of Concept Integration for SmartFox 2x in the Client API Section.

What is the plans for the UE4 integration for Unreal Engine 4?

Just curious,

HeadClot
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Lapo
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Re: Unreal Engine 4

Postby Lapo » 19 Jun 2017, 07:30

HeadClot wrote:Hey,

I noticed that there is an experimental Proof of Concept Integration for SmartFox 2x in the Client API Section.

What is the plans for the UE4 integration for Unreal Engine 4?

Hi,
we have tested the C++ API under UE4 and found no particular issues, so you should be able to integrate them in your code rather easily.

As regards UE4 integration I am not sure what you mean exactly?

Thanks
Lapo

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gotoAndPlay()

...addicted to flash games

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