Hi, am successfully connecting with 2.13 using WebGL (Unity).
Is there any way to use websockets with a non-WebGL client as well? Rationale: sometimes can't connect with sockets or BlueBox but websockets works, depends on the network. I'd like to avoid having to use WebGL just for the connectivity.
WebSockets with C#?
Re: WebSockets with C#?
Hi,
no unfortunately this is not possible, outside of WebGL builds.
Side note: seems weird that websocket works but not HTTP/Bluebox. Maybe it's just a matter of running the BlueBox on a port that is more firewall-friendly such as 80 or 443.
Cheers
no unfortunately this is not possible, outside of WebGL builds.
Side note: seems weird that websocket works but not HTTP/Bluebox. Maybe it's just a matter of running the BlueBox on a port that is more firewall-friendly such as 80 or 443.
Cheers
Return to “SFS2X HTML5 / JavaScript API”
Who is online
Users browsing this forum: No registered users and 30 guests