The NewRoomDescriptor class stores the properties of a new room for room creation methods.
| C# | Visual Basic | Visual C++ |
public class NewRoomDescriptor
Public Class NewRoomDescriptor
public ref class NewRoomDescriptor
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| NewRoomDescriptor(String, Int32) | Initializes a new instance of the NewRoomDescriptor class | |
| NewRoomDescriptor(String, Int32, Boolean) | Initializes a new instance of the NewRoomDescriptor class | |
| NewRoomDescriptor(String, Int32, Boolean, Int32, List<(Of <(RoomVariable>)>), NewRoomDescriptor..::.ExtensionDescriptor) | Initializes a new instance of the NewRoomDescriptor class | |
| NewRoomDescriptor(String, Int32, Boolean, Int32, List<(Of <(RoomVariable>)>), NewRoomDescriptor..::.ExtensionDescriptor, String, Boolean, Boolean) |
NewRoomDescriptor constructor.
| |
| Equals(Object) | (Inherited from Object.) | |
| ExitCurrentRoom | ||
| Extension | ||
| Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| IsGame | ||
| MaxSpectators | ||
| MaxUsers | ||
| MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| Name | ||
| Password | ||
| ReceiveUCount | ||
| ToString()()() | (Inherited from Object.) | |
| Variables |
NOTE:
in the provided examples, room always indicates a Room instance.
Version:
1.0.0
Author:
Thomas Hentschel Lund
http://www.fullcontrol.dk
sfs-api@fullcontrol.dk
http://www.smartfoxserver.com
http://www.gotoandplay.it
| Object | |
| NewRoomDescriptor | |