Search found 33 matches

by julifos
09 Jun 2020, 08:22
Forum: Job offers and requests
Topic: 1 SFS2X unlimited license for sale (+OpenSpace)
Replies: 2
Views: 11410

Re: 1 SFS2X unlimited license for sale (+OpenSpace)

Only one license plus OpenSpace, I updated the post.
by julifos
14 Nov 2018, 11:14
Forum: Job offers and requests
Topic: 1 SFS2X unlimited license for sale (+OpenSpace)
Replies: 2
Views: 11410

1 SFS2X unlimited license for sale (+OpenSpace)

No longer available. My company no longer needs these items, so we are selling them. ⋅ SmartFoxServer 2X Unlimited Users = 1,250€ (originally €3,500 IIRC) ⋅ OpenSpace 1 Seat license = 400€ (originally €2,000 IIRC) If you are interested, please reply to this post o...
by julifos
25 Jan 2015, 14:22
Forum: OpenSpace v2 discussions and help
Topic: Adding trees
Replies: 9
Views: 18763

Re: Adding trees

The avatar won't interact with stuff placed in the foreground/background. If you need the avatar to enter in the house, it must reside in tiles (or supertiles). If the house is just a decorative house in the horizon (where the avatar can't walk), place it in the background. Appart from this, I think...
by julifos
23 Jan 2015, 10:20
Forum: OpenSpace v2 discussions and help
Topic: Inside skins/backgrounds/foregrounds
Replies: 4
Views: 13220

Re: Inside skins/backgrounds/foregrounds

I'll take a look. Seems that buttons don't act as buttons (rollover, etc.), but .buttonMode works (hand cursor), so it's very possible that mouseEnabled/mouseChildren does its job as well :)
by julifos
22 Jan 2015, 20:18
Forum: OpenSpace v2 discussions and help
Topic: Inside skins/backgrounds/foregrounds
Replies: 4
Views: 13220

Re: Inside skins/backgrounds/foregrounds

We have visual effects which require integration with OS layers and won't work fine if we use *everything* inside the skin as clickable area. And integrating certain things "out" of OpenSpace could be a nightmare, as every map includes (or not) different things, and we use to work the stuf...
by julifos
22 Jan 2015, 15:52
Forum: OpenSpace v2 discussions and help
Topic: Adding trees
Replies: 9
Views: 18763

Re: Adding trees

Add it to the topmost tile (red in the attached screenshot), ignore the others (yellow)
by julifos
22 Jan 2015, 14:04
Forum: OpenSpace v2 discussions and help
Topic: Inside skins/backgrounds/foregrounds
Replies: 4
Views: 13220

Inside skins/backgrounds/foregrounds

I'm coming from OS1 development and I've found some differences. Is there some way to catch MouseEvents from within elements living in skins/backgrounds/foregrounds? Seems that I can attach events in tiles to the tiles themselves, but not their children. And seems I can't attach anything to backgrou...
by julifos
20 Apr 2011, 09:36
Forum: SmartFoxServer 1.x Discussions and Help
Topic: userLost Event => punish user in turn-based game??
Replies: 2
Views: 5518

This particular minigame's duration is around five minutes. Resetting a router and re-loginin could take a couple of minutes ONLY if resetting solves the problem. There is also power-downs, your computer freezed which needs a manual restart, etc. I don't see the "wait" solution suitable fo...
by julifos
19 Apr 2011, 09:20
Forum: SmartFoxServer 1.x Discussions and Help
Topic: userLost Event => punish user in turn-based game??
Replies: 2
Views: 5518

userLost Event => punish user in turn-based game??

Do you know when you're playing SO FINE, enjoying, a turn-based game and your opponent leaves the game because (s)he's losing? Now add that this happens 10 times in a row. So, this is why leaving turn-based games uses to carry some kind of punishment or penalty, and I got 2 questions: 1. Any way to ...
by julifos
16 Apr 2011, 20:23
Forum: Server Side Extension Development
Topic: send a response to all users
Replies: 7
Views: 12697

Agreed :wink:
by julifos
16 Apr 2011, 00:34
Forum: Server Side Extension Development
Topic: send a response to all users
Replies: 7
Views: 12697

That depends on your implementation. In my environment, for example, moderators don't have any permission/relevance out of Smartfox's operational services. Depending on the situation, using a mod message could be a very efficient way to broadcast a message (without still giving root access to a give...
by julifos
15 Apr 2011, 20:31
Forum: Server Side Extension Development
Topic: send a response to all users
Replies: 7
Views: 12697

There is also _server.sendModeratorMessage(), which can broadcast a message to every player in the zone. You can set as moderator (temporarily) to a given user and broadcast the message --> user.setAsModerator(true/false)
by julifos
14 Apr 2011, 12:58
Forum: SmartFoxServer 1.x Discussions and Help
Topic: setInterval doesn't stop after room destruction - AS ext
Replies: 12
Views: 16234

I'll try all the possibilities until I find the strongest one, and that centralized scheduler seems a good idea. If I look into it, I'll let you know! Meanwhile, I'll try with simple timers, which is the fast way (cross fingers).

Good luck with your tournaments!
by julifos
14 Apr 2011, 12:33
Forum: SmartFoxServer 1.x Discussions and Help
Topic: setInterval doesn't stop after room destruction - AS ext
Replies: 12
Views: 16234

In a quick test, seems that room-level extensions run independent on every created room, so this is nice in order to manage setIntervals, as you can store them in simple variables --> I was previously trying (unsuccessfully) to store intervals in room-variables, as I thought extension threads may be...
by julifos
14 Apr 2011, 10:30
Forum: SmartFoxServer 1.x Discussions and Help
Topic: setInterval doesn't stop after room destruction - AS ext
Replies: 12
Views: 16234

I'm stumped in the same stage ;-) In order to track intervals for different users and rooms, I'm trying to store the interval in room variables (would be the same for user variables, I guess). Something like: var interval = setInterval("function", 5000); _server.setRoomVariables...

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