Search found 8 matches
- 08 Sep 2013, 03:12
- Forum: SFS2X Questions
- Topic: Best database to use?
- Replies: 3
- Views: 6583
Re: Best database to use?
When I was sending player x, y, z coordinates 10 times a second, I could tell that the database was locking because I would see limited movement from test players. I tried both MyISAM and Innodb. MyISAM was basically useless for concurrent connections because the table lock. Innodb was better but st...
- 09 Jul 2013, 20:04
- Forum: SFS2X Questions
- Topic: Best database to use?
- Replies: 3
- Views: 6583
Best database to use?
I thought about sqlalchemy with sqlite because I'm using python. But also mysql cluster looks nice because my front end uses mysql. I tried normal mysql but it locks an entire table when reading a single row, even with the memory engine. Any suggestions?
- 21 Jun 2013, 19:06
- Forum: SFS2X Questions
- Topic: Easiest way to send 2d array to client?
- Replies: 1
- Views: 4049
Easiest way to send 2d array to client?
If I have a primitive 2d array like the example below, what is the best way to send it to the client? I've tried putIntArray but java doesn't like that. Is seems like the Tris example converts a 2d array to a java list array and then to a smartfox array. Is there an easier way? int[][] chunk = null;...
- 21 Jun 2013, 18:47
- Forum: SFS2X Questions
- Topic: Video tutorials
- Replies: 12
- Views: 71128
Re: Video tutorials
The tutorials are good but it's really hard to read the small text with only 720p quality.
- 20 Jun 2013, 14:54
- Forum: SFS2X Questions
- Topic: Seamless rooms / borders
- Replies: 3
- Views: 5543
Re: Seamless rooms / borders
Thanks, that seems like a good way to handle it. It sounds like I can send data the same after a user logs in and before they enter a room. I will give that a shot.
- 20 Jun 2013, 00:59
- Forum: SFS2X Questions
- Topic: Seamless rooms / borders
- Replies: 3
- Views: 5543
Seamless rooms / borders
So everybody who dreams of making a fancy MMO cringes at the idea of the 1990s style game with invisible walls, unusable mountains, or walled in cities. Everyone wants a seamless world where players can travel about without encountering such limitations or being forced to use a portal to travel from...
- 15 Apr 2012, 00:44
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Default install: Errors found in config files
- Replies: 3
- Views: 10103
Re: Default install: Errors found in config files
Well, I fixed the problem. did ps aux | grep fox in shell and saw that there were a ton of processes for sfs. rebooted and now it works again. What a piece of junk. You would think that because this is a common problem that there would at least be a decent error message. :C
- 14 Apr 2012, 23:42
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Default install: Errors found in config files
- Replies: 3
- Views: 10103
Default install: Errors found in config files
I've installed sfs as per the instructions from the book I bought (flash multiplayer virtual worlds) and from the docs but I keep getting an error. Something about the configuration files having an error. The strange thing is that the first time I ran the server yesterday everything worked fine. Aft...