Search found 22650 matches
- 17 Feb 2006, 07:11
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: can I get other rooms variables in client ?
- Replies: 1
- Views: 4920
The problem with cross-room operation is related with the fact that you don't have an updated list of users for all rooms on the client side. This is obviously done to avoid sending tons of data to the client When you join a room you will receive its user list (filled with User objects). Only that r...
- 17 Feb 2006, 07:05
- Forum: Server Side Extension Development
- Topic: email
- Replies: 7
- Views: 14358
- 17 Feb 2006, 07:02
- Forum: Server Side Extension Development
- Topic: dynamic room generation
- Replies: 2
- Views: 7406
Question: I guess you're using of the last betas... which version? The problem with the admin tool has been solved in the latest beta. (1.4.0beta3) You will find an extra checkbox that forces the login of the admin even if another admin connection is alive. If you need to download the latest beta ch...
- 17 Feb 2006, 06:54
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: How can i put the user that are conected to al my server??
- Replies: 7
- Views: 12081
- 15 Feb 2006, 07:01
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: How can i put the user that are conected to al my server??
- Replies: 7
- Views: 12081
You should search for a Flash component that does that.
Check this one >> http://www.osflash.org/fosforo
Check this one >> http://www.osflash.org/fosforo
- 15 Feb 2006, 06:59
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: onPublicMessage() - How can I know from which joined room?
- Replies: 1
- Views: 4810
- 14 Feb 2006, 20:13
- Forum: Features Wish List
- Topic: how about a search in the online docs?
- Replies: 1
- Views: 6053
- 13 Feb 2006, 06:53
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: How can i put the user that are conected to al my server??
- Replies: 7
- Views: 12081
the list of all rooms in a Zone is sent by the server upon connection or by requesting it with a getRoomList() yeah, but if somebody create an extra room? I don't understand... when the web page is loaded your little flash counter will connect, get the number of users and disconnect. If a room is cr...
- 13 Feb 2006, 06:34
- Forum: Server Side Extension Development
- Topic: Disconnect Failed Login
- Replies: 4
- Views: 11569
I have also noticed that sometimes the extension is unable to login a user because the channel is undefined. This might be caused by unstable client connections, that are dropped right after the login message... However it's interesting that you get an "undefined". It would have expected a "null" i...
- 12 Feb 2006, 21:46
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: SFS on Linux stopped wroking...
- Replies: 1
- Views: 4613
You have probably used a password with less than 6 characters. For security reasons you should use passwords longer than 6 chars. In order to check what problem prevents the server from starting, check the wrapper.log file inside the runAsService/ folder. Additionally have a look at the log files in...
- 12 Feb 2006, 15:47
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: How can i put the user that are conected to al my server??
- Replies: 7
- Views: 12081
- 12 Feb 2006, 15:42
- Forum: Server Side Extension Development
- Topic: Disconnect Failed Login
- Replies: 4
- Views: 11569
Hi, Example: My sfsAdmin says 47 users online, but shows 71 sockets connected. The "disconnector task" related with MaxUserIdleTime property has been tested extensively and we have never found problems with it. I believe this may depend on how your application work... For example in our tutorials ea...
- 12 Feb 2006, 15:36
- Forum: Server Side Extension Development
- Topic: _server.sendResponse "str" adds one parameter to t
- Replies: 1
- Views: 6938
- 11 Feb 2006, 17:43
- Forum: Server Side Extension Development
- Topic: Size difference: Room Variables or Raw String format?
- Replies: 2
- Views: 7104
- 11 Feb 2006, 10:10
- Forum: Features Wish List
- Topic: Delete Rooms
- Replies: 2
- Views: 8590
Yup! It's in the to-do list for the final 1.4.0 We're thinking about something like this: _server.destroyRoom(roomObj, force) Where force is a flag that forces room destruction even with connected users inside. This might be useful for advanced admin-only features. More in general the destroyRoom me...