We made an amazing avatar system with very advanced customization.
Problem is that with 15+ users on one map, it chuggs.
I have many ideas for simplifying the avatar, and we have moved into smaller maps sizes... however are there any other suggestions to squeeze out some more performance from openspace and the avatars?
no wrong answers here.
Avatar slowdown
cacheAsBitmap on an animated movieclip is a bad idea: you will get the opposite result.
Our suggestion is to adopt a more complex solution: convert each frame of the animation to a bitmap at runtime and cache them manually. The following links should help you to get started on this idea:
http://www.8bitrocket.com/newsdisplay.aspx?newspage=2594
http://blog.vandenoostende.com/2008/animationslicer/
Our suggestion is to adopt a more complex solution: convert each frame of the animation to a bitmap at runtime and cache them manually. The following links should help you to get started on this idea:
http://www.8bitrocket.com/newsdisplay.aspx?newspage=2594
http://blog.vandenoostende.com/2008/animationslicer/
Paolo Bax
The SmartFoxServer Team
The SmartFoxServer Team
I am also having the same issue, the link you provided...
http://www.8bitrocket.com/newsdisplay.a ... spage=2594
Points to a not found page, do you happen to remember what the title of the article was or happen to have a link that points directly to the article?
http://www.8bitrocket.com/newsdisplay.a ... spage=2594
Points to a not found page, do you happen to remember what the title of the article was or happen to have a link that points directly to the article?
SmartFoxServer and OpenSpace developer
www.edgarmiranda.net
www.edgarmiranda.net
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