OpenSpace is Appropriate or Not?

Post here your questions about the OpenSpace 2.x or notify bugs and suggestions.

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HumanVector
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OpenSpace is Appropriate or Not?

Postby HumanVector » 06 Feb 2012, 20:17

Hi Bax -

I like your responsiveness on this board.
Here's our plan:

We are making a game with a large number of NPCs. The NPCs have behavior that responds to the game conditions, particularly one-on-one interaction with (real) Players. They are organiized into teams, each under the direction of a real player.
The game is much like a classic strat game, but rather than mayhem, your units use social behavior.
The iso maps are used for simple interactions and locomotion and observation of your opponent's movements. Much action occurs in special flash sequences - fullscreen interactive displays which include flv video.

The iso world connects these flash/video moments and to provides context to each. The gamelogic would be server side -- preferably in c++ or actionscript.

I hope this description makes sense enough that you can advise whether OpenSpace & SmartFoxBits is a good platform for us.

Thanks
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Bax
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Postby Bax » 09 Feb 2012, 10:35

Definitely, if the core action happens in separate containers, OpenSpace & SmartFoxBits are the perfect platform.
Please notice that on the server side your options are Java or ActionScript, not C++ (also, Javascript is available with SFS Pro only, not SFS 2X). For performance reason we recommend using Java.
Paolo Bax
The SmartFoxServer Team
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HumanVector
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Postby HumanVector » 09 Feb 2012, 21:14

Thanks for the response-

Sorry to unfamiliar with your terms, but what does this mean:
'if the core action happens in separate containers'


Assuming a moderately complex game, how many users can we support with server-side ActionScript? (We have good AS resources here, not much Java)
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Bax
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Postby Bax » 09 Feb 2012, 22:14

I just meant what you already said, that "action occurs in special flash sequences".
About the max number of concurrent users... please read this document: http://www.smartfoxserver.com/whitepapers/performance
(it refers to SFS 1, but the same concepts apply to SFS 2X - except the Terracotta clustering).
Paolo Bax
The SmartFoxServer Team

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