Hello,
I would like to put the tile below my pointer into relief, so I thought I could use the PlayModeOverSensor parameter of the openSpace_client.xml file, but it doesn't seem to work when another avatar is above the tile.
PlayModeOverSensor doesn't work
No, my avatar is plain vector graphic, and when the avatar moves through the tile I am pointing, it makes the tile go from the RollOver state (when the avatar is not under the pointer), then RollOut (when the avatar is under the pointer), to RollOver state again (when the avatar is gone). So the tile is flickering, and it's a bit weird. I would like the tile to remain in the rollOver state, even if the avatar passes under the mouse pointer.
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