Hello,
I'm using MMORooms. And from the Serverside extension, i'm using the sfsApi.LeaveRoom() method to make the playing user leave a room.
The problem is that MMORooms don't trigger the USER_LEAVE_ROOM event. So, my question is:
If i'm leaving the room from the server extension, how can the client know that he left the room? Is there any other event fired? Or should I send the client a custom message from the server?
Thanks in advance
How to know if the user leaves a MMORoom from the Client
Re: How to know if the user leaves a MMORoom from the Client
Hi,
yes in the specific case where the "leave" is triggered from server side, and the client needs to be notified, you could send an Extension event back to the player.
Cheers
yes in the specific case where the "leave" is triggered from server side, and the client needs to be notified, you could send an Extension event back to the player.
Cheers
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