changing maxplayer value after gamestarted

Post here your questions about SFS2X. Here we discuss all server-side matters. For client API questions see the dedicated forums.

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Re: changing maxplayer value after gamestarted

Postby Lapo » 09 Jun 2020, 14:32

(the post was moved from SFS1.x PRO to SFS2X Questions section)

you should use the ChangeRoomCapacityRequest to alter the size of a Room after it's been created.
For more details check the documentation for the client platform you're using:

In the right side menu select Client API Documentation

...addicted to flash games

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