AnimationSync

Post here your questions about SFS2X. Here we discuss all server-side matters. For client API questions see the dedicated forums.

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DarkGon
Posts: 20
Joined: 25 Apr 2021, 21:54

AnimationSync

Postby DarkGon » 13 Aug 2021, 01:25

Hello, I would like to know a question about unity animation.
I don't understand it well yet, but in one of the examples (fps), everything related to animations is done through enum and layout, I would like to know why not do it through setBool, is this possible? Or will it have a bad effect on the server and it is better to do animations as in the example?
thx

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