Looking for experienced unity Dev who know how to build up MP network for fps game.
You'd be working on developing a networking architecture to support multiplayer online services supporting things like leaderboards and matchmaking.let me know
if you are able to the following tasks:
1)setting up MP network for global player access, you can recommend a few of your fav server providers. P2P is also acceptable.
email: lp.studio@aol.com
[Hire] Multiplayer Network Developer for FPS Unity Game.
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