Category Archives: Releases

Updates galore!

Today we released a whole bunch of server, client and documentation updates. First of all we have the new SmartFoxServer 2X version 2.1.0 which fixes a few bugs reported on the support forum and brings some internal improvements. We then have the new versions of the C# API for Unity/.Net/Mono and the Java API for Android/Java2 SE. You can download everything from this page.

On the documentation side we have three brand new Objective-C tutorials (here) discussing the iOS examples we published some time ago, and a revised version of the First Person Shooter walk-through for Unity (here). Enjoy!

More examples and a white paper

We just released a great new example project built using Flash Builder and targeting the iOS and Android devices: the Cannon Combat game is a simplified multiplayer version of the popular Angry Birds game featuring the Box2D physics engine. It is available for download as part of the Flash examples package on the SFS2X download page.

On the same page we also released the updated iOS examples package, containing the first two revised examples now compatible with the latest iOS API.

Last but not least, we published the first white paper discussing the SmartFoxServer 2X performance and scalability. It also shows the results of a series of tests that were performed in order to analyse the performance, stability and realiability of the SmartFoxServer 2X engine compared to other solutions adopted by our competitors. Read it here!