Category Archives: News

SFS 2X 2.17.0 is available!

We have just released SmartFoxServer 2X 2.17.0, codenamed “Flash Farewell” as we have cut the remaining ties with the old Flash-based Admin Tool.

It seems that many users forgot about the termination of Adobe Flash on Jan. 12th 2021 and have found themselves unable to reach their servers with the legacy Admin Tool. This release is particularly targeted at those users, as it packs all the recent updates in one installer.

Read more about installation and migration to SFS2X 2.17.0 in our forum post.

Download and release notes.

How to deploy a game in Overcast

In this third article in the series dedicated to Overcast, the cloud solution for SmartFoxServer 2X, we will focus on the deployment of your games onto a cloud server.

For this purpose we will use one of the existing SFS2X examples, the Tris game (aka Tic-Tac-Toe), which we released for almost all supported platforms. We will refer to the Unity version of the example, but all the concepts relevant to the purpose of this article apply to any version.

If you are new to SmartFoxServer, don’t worry: we will also provide some context and guidance to get started!

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Launching SmartFoxServer in the cloud

In early November 2020 we have launched a new cloud service called Overcast which joins the family of SmartFoxServer products.

In this short series of articles we will be taking a look at how Overcast works, how to get started and and how it can help new or existing projects based on SmartFoxServer.

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The SmartFoxServer Cloud is here!

We are happy to announce the launch of Overcast, a dedicated cloud-based hosting service for SmartFoxServer 2X that provides a complete stack to build and run rich multiplayer games at any scale.

With Overcast developers can deploy any number of SFS2X instances in the cloud, world-wide, with a simple web-based interface. Each instance runs in its dedicated server with unlimited CCU and provides 100% of the SmartFoxServer 2X features.

For a full presentation of the service make sure to read this introduction to Overcast.

Developing custom AdminTool modules

With the release of SmartFoxServer 2X v2.16 and the final HTML5 version of its Administration Tool, we decided to introduce a long-awaited feature: support for custom administration modules.

In this article we will provide a brief introduction on the subject and a walkthrough of the development and integration workflow of the modules.

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SFS2X 2.16 update released!

SmartFoxServer 2X 2.16.0 is available as a cumulative update patch for all previous SFS2X 2.14 and 2.15 installations.

The focus of this release is the final version of the new HTML5 AdminTool, which now officially replaces the legacy, Flash-based tool. We completed the porting adding the last module, Analytics, but we also added a long-awaited feature: it is now possible to integrate your own custom administration modules in the AdminTool! Read all the details here: http://docs2x.smartfoxserver.com/Gettin … om-modules

Download SFS2X 2.16.0 from here.

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SFS2X 2.15 update released!

SmartFoxServer 2X 2.15 is available as an update patch for all previous SFS2X 2.14 installations.

The release provides a revamped server engine’s UDP pipeline to improve scalability for very high packet rates. If you’re running a real-time game based on UDP for thousands of players, we highly recommend this update.

For more details you can read this article which illustrates all the details of the new release.

Download and release notes.