Tag Archives: c++

New C++ API and Unreal Engine Plugin

Today we’re releasing a new update of the SFS3 C++ API (3.1.1) that comes with an UE5 Plugin for ease of integration with Unreal. Additionally we’ve released a new Example pack for C++ with tutorials for both vanilla C++ (no-engine) and UE5.

As usual you can find all the downloadable material here:

Additionally you can check the Plugin setup and the UE Connector tutorial in our documentation website.

SFS3 C++ Client API is live!

We’ve just released the SmartFoxServer 3 C++ client API.

The new C++ SDK is portable, lightweight and designed to support multiple game development needs: from low-level, no-engine projects (SDL, Raylib, etc.) to games based on popular platforms such as UE5, Godot 4.x, O3DE and more.

Minimum requirements are:

  • C++17 compiler (Clang, GCC, MSVC)
  • CMake 3.16 or higher

Download and documentation: