Category Archives: News

New SmartFoxServer 2X Update (2.4.0) available!

A new update is available for SmartFoxServer 2X. It provides several fixes related to the latest issues discussed in the forums and includes new improvements. The cumulative patch can be applied to version 2.0.1 and higher. Please read the full release notes and download the update from our download section.

On the client side we have also released:

  • New HTML5/Websocket API release (final release)
  • New ActionScript 3 API
  • New Windows RT / Windows Phone 8 API (beta)

SmartFoxServer 2X Update (2.3.0) is available!

20120917_HTML5A new update is available for SmartFoxServer 2X. The new cumulative patch works with any SFS2X from version 2.0.1 and above, providing support for native HTML5 clients via WebSockets. The patch includes the new JavaScript client API and full fledged example of usage with source code.
We also introduced a new server side feature called SystemController Filters, that allows custom logic to be added on top of the System requests.

Last but not least, we published a new Unity example + tutorial created by Andy Martin, showing the Buddy List features of SmartFoxServer 2X.

Updates galore!

Today we released a whole bunch of server, client and documentation updates. First of all we have the new SmartFoxServer 2X version 2.1.0 which fixes a few bugs reported on the support forum and brings some internal improvements. We then have the new versions of the C# API for Unity/.Net/Mono and the Java API for Android/Java2 SE. You can download everything from this page.

On the documentation side we have three brand new Objective-C tutorials (here) discussing the iOS examples we published some time ago, and a revised version of the First Person Shooter walk-through for Unity (here). Enjoy!

New Unity tutorials

20120413_newUnityTutsTwo new tutorials and one example, complete with its source code, are available in the SmartFoxServer 2X online documentation. The Tris tutorial describes the homonymic game available in the Unity examples package since the first release. The Object Movement example (and tutorial) show how to make an avatar move in a multiplayer virtual environment with a few lines of code. You can find them all here. Enjoy the reading!

More examples and a white paper

We just released a great new example project built using Flash Builder and targeting the iOS and Android devices: the Cannon Combat game is a simplified multiplayer version of the popular Angry Birds game featuring the Box2D physics engine. It is available for download as part of the Flash examples package on the SFS2X download page.

On the same page we also released the updated iOS examples package, containing the first two revised examples now compatible with the latest iOS API.

Last but not least, we published the first white paper discussing the SmartFoxServer 2X performance and scalability. It also shows the results of a series of tests that were performed in order to analyse the performance, stability and realiability of the SmartFoxServer 2X engine compared to other solutions adopted by our competitors. Read it here!