A new SFS2X update is available with new powerful features and fixes discussed in the support forums recently:
- New MMO API: provides tools for building vast, large-scale explorable worlds with thousands of players interacting in the same “Room”, non player entities and much much more;
- New Room Persistence API: provides convenient tools for storing game state, personal Rooms, etc, to local files or an external database;
- New updated client API for Flash, Unity, Java/Android, Windows 8 and Windows Phone 8 supporting MMORooms, MMOItems and MMOItemVariables;
- New Flash and Unity examples to demonstrate the latest API.
For an introduction on the new MMO API see this documentation page.
Please follow these links to get the updates:
- SmartFoxServer 2X v2.8 patch update (requires v2.7.0!)
- ActionScript/Java/C# client API updates
- Flash/Unity MMO API examples
If you are an iOS developer make sure to check the latest Objective-C API release, which is now 100% ARC and provides several fixes as requested in the support board.
We are happy to announce the official support to Windows 8 and Windows Phone 8 starting from version 1.4 of the C# API we published today. The new API allows to build native applications and games for the two operating system (including Metro-style under Windows 8) and can also be used in Unity to publish 3D games targeted at those platforms. Get the new API
Jelastic is a PaaS offering specifically designed to automatically scale Java applications and allocate server resources required by applications on demand, so it is the perfect match for SmartFoxServer.
A new update is available for SmartFoxServer 2X. The new cumulative patch works with any SFS2X from version 2.0.1 and above, providing support for native HTML5 clients via WebSockets. The patch includes the new JavaScript client API and full fledged example of usage with source code.