SmartFoxServer 2.15.0 provides several improvements for scaling the UDP protocol to uber-high packet rates, which can be useful for real-time games with massive traffic that use very fast updates (e.g. 30 or 50 packet/s).
Continue readingNew iOS/tvOS/macOS API release (1.7.11)
We have just released version 1.7.11 of the iOS/tvOS/macOS client API which addresses the MMORoom issue we’ve solved several days ago (see previous news entry) and fixes a memory leak problem that was recently reported.
Release notes and download links are available in our Client API download page.
February API Updates
We have released new API updates that fix an edge case with MMORooms. If your game joins players in both regular and MMO Rooms at the same time, we recommend upgrading to the latest release.
Also in the Java/Android API we have fixed a connectivity issue with the BlueBox and SmartFoxServer 2X 2.14.
You can download the updates from our Client API download page
SmartFoxServer 2.14 is available!
SmartFoxServer 2X 2.14 is out with new features, bug fixes and a focus on improved performance for all HTTP related services. Especially the BlueBox and Websocket where you can expect a performance boost in the range of 60-100%.
Additionally we are launching the beta version of the new HTML5 AdminTool which will soon replace the old Flash-based version.
The new AdminTool (beta) is available
With the progressive retirement of the Flash platform we started researching how to port our SmartFoxServer 2X Admin Tool to the HTML5 environment. This has led to a significant investment of time as many of the frameworks and tools available for Flash development did not have an equivalent in the browser world. Another major time sink was rethinking a significant portion of our workflow and finding good replacements for visual components that would render correctly on devices of all sizes.

With the launch of SmartFoxServer 2X 2.14 we’re happy to announce the beta phase of the new HTML 5 AdminTool, which will replace the existing Flash-based one during 2020. Continue reading
SFS2X 2.14 boosts performance for all web services
The launch of SmartFoxServer 2.14 is particularly significant for all the web-related services, in particular Websockets and BlueBox. This was an area where we were still looking for performance improvements but we were mostly dependent on the underlying dependency used for this service, namely Jetty.
SFS2X 2.13.7 update is available!
We’ve just released the new SmartFoxServer 2X update 2.13.7.
The release fixes an issue in the server-side JavaScript API, causing a SFSLoginException not triggering the related event on the client side.
You can download the update at this page.
SmartFoxServer 2X and macOS Catalina
With the recent release of macOS Catalina (10.15) Apple has removed the support for legacy 32-bit applications which in turn has made several software inaccessible on the new OS.
If you’re planning on using SmartFoxServer 2X under macOS Catalina there are a couple of things that you need to know to ensure smooth sailing.
Continue reading
Handling the server shutdown
In today’s article we’re going to discuss how to detect a server shut down, be it intentional or unexpected, and what tools can we use to exit cleanly without loosing precious data.
Understanding packet loss
Packet loss is a potential issue for multiplayer games and recognizing it earlier rather than later can be very helpful in making your game more enjoyable, especially for players with sub-optimal connections. In this article we’re going to explore the different types of packet loss, how to identify the issue and how to solve it when it appears. Continue reading